I've been tinkering with roleplaying games for years. Trying to make them better. Because, although there have been some great roleplaying games, they have all had flaws; aspects which I find unsatisfactory.
The usual solution is to use house rules. I use a house game instead.
In this blog, I will focus on a few of the rules of this game (which is titled Elements Eight). Since I'm not a commercial interest, my aim isn't really to sell the game (although I could use some playtesters). Rather, it's to illustrate some examples of how I think roleplaying games can be made better; a few techniques that I've come up with over the years that I would like to share.
Monday, 23 June 2008
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